Bust-Finitions: BustCon
February 8th, 2010 by Bust IncI would like to introduce here a concept which has been used before but never truly ushered into the mainstream: the notion of BustCon levels.
BustCon levels are invoked during any social gathering in which the quality of the gathering is a concern. This includes, but is not limited to, standard weekend parties, holiday events, pre-and-post-game soirees, etc. This does not include things like dinner gatherings, where people only want to eat and move, or bar situations, where alternatives are in close proximity. BustCon’s are meant to monitor, warn, and disseminate information information about a purposefully attended social gathering. Here is how to use them:
BUSTCON 1
This first level of BustCon is usually invoked casually, in passing, to denote a hint of trouble that may come into play along the way. This could be about the situation in general or a particular person; either way, BustCon 1 is merely a motion that puts the idea of BustCon levels on the table. Many social gathering reach this level incidentally, and it is nothing to be worried about.
BUSTCON 2
This level elevates things a bit. While there is still no clear, distinguishable threat to the gathering, there is a strong, general feeling that something, at some point, may very well go very wrong. This could be related to the setting of the gathering, the people who are organizing it, or just a general malaise about the particular day. In any case, keep your eyes open and your muscles loose…you may have to spring into action at any time.
BUSTCON 3
At this point, there is a clear threat to the gathering, someone or something which has a definite, real possibility of Busting the party on a grand scale. This can take many forms, but most commonly, an unexpectedly early shortage of alcohol invokes BustCon 3, and action should be taken at this point to avoid further Bustification. Most gatherings which have been measured on the BustCon scale have recovered from this; however, we warn, do not take it lightly.
BUSTCON 4
The threat is real, and has taken effect. BustCon 4 is the breaking point of a social gathering…moving past this level is a veritable Bust-sentence, and all possible action must be taken to quell the threat before the threat takes control. This is essentially panic mode: what you and your peers do here will be remembered when they tell the story.
BUSTCON 5
This is the ultimate BustCon level that one can invoke during a gathering. BustCon 5 is a doomsday scenario; there is little to no hope of survival, and nothing short of an absolute miracle can save the situation from becoming a complete and utter Bust. Only one thing has ever been seen to bring a party back from BustCon 5: A white Hummer limousine pulling up to a party, containing Snoop Dogg, the Dallas Cowboys Cheerleaders, 5 midgets dressed like various super-heroes, Colin Farrell, 15 bottles of various top-shelf liquors, and Snooki from Jersey Shore. And it was a close one.
BUSTCON 6
This BustCon level serves one purpose and one purpose only: to reflect upon events that have already taken place, i.e. the aftermath of an absolute disaster. BustCon 6 can only be declared post-mortem, in situations where the ultimate death of the party occurred so quickly that no one, NO ONE, saw it coming…until it was too late. BustCon 6 is exclusively retrospective…and the stuff of legends.
As you can see,in contrast to DefCon levels, they go in ascending order of severity, mainly because BustCon 1 doesn’t sound like that big of a deal. Neither does DefCon 1. You did it backwards, government.
Used correctly, BustCon levels can be an invaluable tool in the fight against Bust.

















